-Here you will find the different types of students. -Please notice that some off the FC have been preassigned because they are part of the families. -As you pick your student please pay close attention to the Classes and code for you particular species. - This is also where we will post any and all student events. -Rather then being separated by species, the students are separated by age into grades. Just like any other school.
Breaks
Should they choose, students my return home on the breaks below (Not real time) -Summer Break: June 3rd- September 3rd -Thanks Giving: November 21st-27th -Winter break: December 21st-Feburary 1st
Points system
Through out the year students participate in various event or activities in which they can earn points. However, teachers are allowed to reward or take away points as they see fit. At the end of the year the team with the most points wins (massive bragging rights) there flag hung proudly and the color of the wining team theme the school decorate for the entire following year. (i.e. couches, chairs, curtains, etc. )
Monthly Events
Balls The School will throw a ball at the end of each month. (Attendance is mandatory. Fancy dress and proper etiquette could get you awarded points) This will give students off all ages a chance to interact with each other.
This Months ball will be Halloween themed
The Games
Because Werewolves and Vampires are naturally enemies. The games are a fun and health way for everyone to compete. Each Creature makes up its own team. Humans, Vampires, Werewolves, Witches, Hybrids, Sirens, Succubi / Inccubi, and Valkyrie / Warriors. To keep things fair grades will compete with themselves (i.e. freshmen VS freshmen sophomore VS sophomore etc.) Each grade of each team combines there points that can be added to the running yearly total. The amount of points a game is worth depends on the game. It is best to keep in mind the games are a fun and friendly competition cheating will not be taken lightly. Anyone seen braking any of the rules of a game will not only disqualify themselves, but all the grades of there species. No points will be rewarded to them, even if they were already earned. Teachers have the ability to ban a student(s) or team from the games as punishment depending the severity of the rule(s) broken. Capture the Human Each Creature has it's own color. A human will have that colored flag and run around avoiding the said creature for a timed round. If a creature manages to capture there human and get the flag they win the points. If no creature captures there human the human will win the points. Each grade gets a round and the round is worth ten points meaning a team can earn up to forty points a for this game. As an added twist the humans gets a two minute head start and a non lethal weapon they must pluck from a table. Capture the Human Rules -To keep and even playing field, creatures can only use one of there abilities during the round. (Witches will be aloud one spell) -Humans are aloud one non lethal weapon they can use to avoid being captured. The weapons are completely random and no one has knowledge of what the weapons will be until they are on the table. The weapons change each round and are a random mixture. Weapons list: -Bow and two rubber tipped arrows -Vervain Shot (liquid form) -Vervain dart gun -Vervain coated gloves -Verviain Powder -Wolfsbane dart gun -Wolfsbane coated gloves -Wolfsbane powder -Silver throwing knife -Cloaking charm -Silver Whip